![]() The first is EvacMode, which can have one of three values:ĮAllAtOnce (Default) - All units in the zone will evac simultaneously, each performing their rope out animation at slightly staggered times.ĮOneByOne - Units will evac one by one, with each soldier waiting for the previous soldier to complete their animation.ĮNoAnimations - All units will instantly evac and disappear without playing any animations. ![]() This file contains several confiurable options which can be set in the XComEvacAll.ini file. When installing through the Steam Workshop, it can be found in the steamapps\workshop\content\268500\618669868\Config folder. This mod is also availble through nexusmods at: ĬonfigurationAnimation style of the evac can be configured through the XComEvacAll.ini file found in the Config folder in the mod package. Many thanks to the volunteers providing translations for this mod:ĭick182 - Simplified Chinese (Sorry, steam doesn't like your name :) ) Soldiers not in the evac zone will remain, exactly as before - this mod doesn't add any gameplay change, it's purely an interface change. Clicking this button will evac all soldiers currently in the evac zone instead of needing to click the evac button on each individual soldier. ![]() This mod adds an "Evac All" ability to soldier ability bars when they are in an active evac zone. For War of the Chosen support please use this updated mod: This version of Evac All is for the original XCOM2 only.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |